Hello
This week, let’s do some drawing, read some reports, and flick through some random odds and ends.
Tate Draw was revealed last week. It’s available to play on interactive screens at Tates Britain and Modern and, happily for us, online too.
Reports
The impact of digital technology on arts and culture in the UK. From the UK Parliament, “an overview of the impact of digital technology on the arts and culture sector in the UK. It focuses on the uses of emerging digital technologies and the impact of COVID-19 on stakeholders. It summarises the policy priorities, challenges and barriers in accessing technology in the sector”.
Digital Access to Arts and Culture. This final report from summarises “an 18-month research project into the role of digital arts and culture in the UK during the pandemic, focusing on its accessibility implications”.
Europeana Initiative Task Force offers new learnings for digital transformation. “Starting in autumn 2021, Europeana’s Digital Transformation Task Force has been investigating the challenges facing the cultural heritage sector in its digital transformation. Find out more about the Task Force’s findings and access the outcomes”.
Other
Funded Digital Projects – voices from the sector. If you work at a museum in the UK, this quick survey is a chance to tell some funders how you think about and plan digital projects. It might help so please do it.
Hidden Door is (or will be when released) a "social roleplaying experience, powered by narrative AI". I listened to an interview with the founder and it sounds pretty fascinating.
Oral Histories of Museum Computing. “This collection of oral histories is intended to shine a light on the behind-the-scenes activities of museum technology professionals with a focus on the invisible work of museum computing”.
@sohoplace (@atsohoplace) / Twitter. The name of the latest theatre to open in London is causing all sorts of confusion.
QR codes in museums – worth the effort? Adam Coulson from National Museums Scotland “looks into changes in visitor behaviour in UK museums, and offers a set of design tips for museums to make best use of QR codes".
Visitors see inside our digital research. From the Royal Shakespeare Company, which mentions "some of our work in development, such as tools for our creative teams and audiences in the virtual Royal Shakespeare Theatre, 5G-enabled production tools, creative performance-captioning software and gaming platforms as cultural spaces".
The Keeper Council | Keeper of Paintings. The National Gallery in London is getting into games. “In this free Roblox adventure, you’ll learn about paintings and curate your own collection all while helping out at the Keeper Council”.
Thanks for reading! Please pass this on to others if you think it’s worth it.
Also, the 2022 Cultural Content Survey closes this week. It’s your last chance to take part and make me spend money on trees and donations to Ukraine.
See you soon